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Let's
start off with the basics. What exactly is The Brotherhood
and the Shield?
AMG:
The basic story follows a group of three orphans growing
up in a London borstal home at the turn of the 20th Century
-- Benjamin Brannon, Sebastian Cain and Tommy Joel -- their
progression from childhood to adulthood, and the dramatic
changes in each of their personalities towards themselves
and each other. In The Three Thorns, the orphans
struggle surviving in tough upbringings in the real world
before forces call upon them from a world beyond our own.
The fantasy kingdom that they discover has been overrun
by a false king who has ruined most of what was good and
magical about it. The orphans are landed with the burden
to put things right with the help of many of the world's
last survivors, most of them magical creatures. Through
it all, the boys meet friends and foes, protectors and assassins.
But there are many twists in the story and much deceit about
who and what is evil and good. It has strong morals and
dramatic realistic undertones, some that cover the abuse
of guardianship and power, corruption of aristocracy, and
the decisions under circumstances that shape and determine
one's destiny. It is a road of discovery and bravery, a
tale of sacrifice, loss, and a message of battling all the
odds. I can say for sure that not all things are what they
appear to be in The Brotherhood and the Shield.
What
inspired you to begin writing?
AMG:
I honestly don't have a particular 'idol' or favourite author
as such. I believe it was my overactive imagination that
got me started. I've been fortunate enough to have a natural
flair for visualizing characters and storylines very vividly.
It must be a childhood thing I never really grew out of
I guess. (laughs)
You
grew up in Belfast, Northern Ireland. Being an American,
I wonder what your experience must have been like.
It had its advantages and disadvantages. Growing up was
hard as I came from a typical Northern Irish working class
family in a Protestant area. Religion was a big problem
when I was growing up, with troubles and terrorism. You
couldn't hang around kids from the opposite religion, even
if you wanted to, so my childhood was very lonely. The schools
in Northern Ireland were very drab and bleak and you were
never encouraged to have a dream or reach for something
out of the ordinary. People in Northern Ireland when I was
growing up had this mentality of 'that's your lot'
really. You work, but there is very little else but work,
and go partying, or play snooker, or watch the soap operas
on television. In the height of Margaret Thatcher (era),
I suppose that's all one could do. But as children we had
to make our own amusement by finding rivers and dams and
building little swings and going to the park to play games.
It
was harder for me as when I was in my teenage years I needed
more stimulation like travelling, seeing something new.
I had a thirst for life and to think big which was discouraged
by my teachers in high school. The academics and the constructional
education was encouraged as well as sports -- subjects that
had very little if any creative outlet in them at all, and
if one expressed such imagination or big 'impossible' dreams
were considered foolish and most likely made an example
of.
It
was a hard time but Northern Ireland has changed dramatically
and its social mentality is more encouraging and creative.
I spent most of my late teens and early twenties travelling
the world which has given me the mental stimulation I needed
to write this story.
Has
your background had any effect on your writing?
Oh,
definitely. It is unique as my writing and the story is
very European in a sense but my characters are mixed. Maybe
even a little Irish or Ulster myth in there you never know
until you read. As I am a Belfast born and raised lad, I
have been surrounded by a socially uncreative society built
on rules and regulations. It would be grey if I could paint
it a colour basically. So I rebelled against the blandness
of my countries industrial by the book mentality. In a way,
Belfast's culture, both good and bad, has helped with the
realism of the books. Also, C.S. Lewis was from Belfast
too, which is something us Northern Irish are very proud
of. I'm a big fan of his work, and his work has influenced
me to do more with my life and stimulate my individual imagination.
How
did you come up with the idea for the series?
AMG:
I was having a migraine at the time (laughs) and was thinking
of my best friend, who I talked to earlier that day about
his late parents. I began thinking of my childhood and how
fortunate I was, with parents in my life who always provided
and supported me. I wanted to write something that people
who've suffered -- through loss, grief, poverty -- could
relate to. You know, something they could call their own,
like I was writing specifically for them and wanted them
to live out their own fantasies of escapism and revenge
on the wrong doers in their lives through this story. If
I had to narrow it down, I initially based it on my best
friend's loss and growing up as an orphan.
My
political views on the world we live in today also influenced
me, and some may notice some heavy undertones because of
it. My childhood memories -- the sense that I didn't belong
as part of my peers -- has had a major influence on the
characters in my story. My strong disliking for schoolteachers,
and criteria, and the lack of creativity or opportunity
I had growing up as a creative person was a huge influence.
This book was my escapism; I want to share with others who
feel just like I felt when I was growing up. I felt a lot
of resentment and disappointment, which led to mistakes
in life. Benjamin Brannon's character, in particular, may
have been a direct reflection of myself...or what I could
have been. Yeah, very deep eh?
Since
you mentioned how your personal experiences shaped your
writing, were there any creative influences -- from other
writers, artists, etc...?
AMG:
Yes, but oddly they are from film directors and visual contemporary
artists, such as painters and photographers. Of course there
are going to be influences from authors, but my stories
and characters have been created mostly through my love
of audiovisual art and cinematography. Surrealist art has
also played a big influence.
Challenges?
AMG:
I've had some ups and downs with the writing. I started
with the initial plan that the story would be in two parts,
but as the writing progressed so did the complexity and
scale. I realized the story couldn't possibly be told within
two books, so I had to expand the length to allow for important
character development as well as defining the fantasy world
and its creatures.
My
biggest challenge was to keep the structure and plot tight.
I didn't want the plot to weaken or loose any of its continuity.
Also dialogue is very important, and narrowing main characters
down whilst creating a world full of them was one of the
hardest things to do. I think my main goal was to make sure
that this book catches the attention of the reader and pulls
them into the characters and storyline. I wanted to make
sure it flowed easily and interesting enough.
How
did you come up with the main characters?
AMG:
The main characters' personalities have been based on real
life people I've met -- some of them famous -- but I won't
say who they are. (laughs) The less central characters I
created myself. I think that real people are so complex
and diverse, which is the best basis for creating personalities.
One of my characters in The Three Thorns was originally
inspired by and based on my best friend, but as the character
changes in the story, in many ways he became more and more
like me, reflecting my own inner struggles and demons ...
which adults will be able to relate to.
The
story is centered around three orphans: Benjamin Brannon,
Tommy Joel, and Sebastian Cain. They each come from very
different backgrounds, but have one very special thing in
common. Apart from being abandoned at birth, they are also
brothers who are reunited by their protector, Ariel, who
is sent from another world called Abasin -- which is their
original birthplace. The brothers don't know early on that
they're related, and what's more, that their father was
the King of their rightful land before he was betrayed and
killed by his brother -- their Uncle, the false king Saul.
The
Three Thorns follows Benjamin, Tommy and Sebastian through
their hardships in the real world to their ultimate test
of leadership and courage in their original world of Abasin,
where they face lethal assassins sent to kill them before
they can threaten King Saul's throne. From Cecil Baskin,
who is a trainer of sorcery that teaches the boys how to
use their individual powers, to Jodo Kahln, a loyal servant
to King Saul who sets out with an large army to kill the
rest of the good creatures and humans of Abasin, The
Brotherhood and The Shield is filled with mysterious
and original characters.
No
person, or in this case, brother, is alike. You take Benjamin
for instance; he is the most mature and wisest of the three,
but again he is very naive and in ways the most vulnerable
due to his stature and emotional state. He is a very deep
character who is inquisitive, good-hearted, and very aware
of what goes on around him. Tommy's a headstrong bully to
begin with, and has a quick temper around authority and
his peers. He's the type of character that relies on his
muscle rather than his brain. Although not the brightest,
he is the most courageous and strongest out of the three.
Then there's the quiet, shy Sebastian, who is very intelligent
and has a natural talent for academics and science. He's
the brain of the Brotherhood, and in some ways a leader
of the three. He is the peacemaker of the story with a great
sense of following the rules. Each of these characters work
well with each other and you get the sense that they are
very like most brothers, there are disagreements and each
share a different outlook in certain situations, but all
are loyal and protective of one another.
Of
the three, who do you feel is the most central character?
Maybe
it all depends on the individual reader's point of view.
Though the main focus is on all three brothers, together,
perhaps in the grander scale of the entire trilogy story,
for me, I'd have to say it's Tommy Joel. But the reader
could take it that the real story is centred around Benjamin
Brannon, which is the case with the second book, 'The Lost
Prince'. It really depends on the reader who they choose
to be their individual hero. Some could identify with Sebastian
Cain. But
in terms of whom I most identify with, for me, personally,
it's Benjamin's character. Throughout the story Tommy and
Sebastian have their own struggles with their royal duty
to fight and save their rightful kingdom, and save the good
of Abasin...whereas Benjamin's fight is with himself, and
his constant state of the mind. He deals with a lot of sadness
and carries the biggest challenge of the three; maybe that's
why I feel such kinship with him.
Did
the project start out specifically as a children's book,
or did it evolve into one?
AMG:
The whole subject of orphans "narrowed" the material
for a younger audience, but as I began to think ahead of
the entire trilogy, the more it progressed into something
else. It became both a children's book and an adult's
book. It was a really dark concept from the beginning, and
at first had too much realism before I began writing for
the readers who may have been through a similar upbringing
as the main characters. I always knew it was going to be
a fantasy in order for me to give them an enjoyable, uplifting
feeling.
Were
you specifically tailoring your writing to a young audience?
AMG:
No, but I have always found the fantasy genre really intriguing.
It was more to do with the visual aspects, again, and how
there are limitless boundaries in the fantasy realm than
in any other work of fiction. I believe this first chapter
of The Brotherhood and the Shield trilogy is aimed
at adults as well as children -- to any fan of the fantasy
genre, of all ages.
But
I believe children are, in many ways, far smarter and sharper
than adults, which is why I haven't held back with my imagination.
Children might grasp this concept more than some adults
will, simply because their minds are wide open with an abundance
of imagination, and adults will benefit from the character's
relationships more than the action and spectacle side to
the novels. So there's something for everyone.
When
I write in relation to the child characters in my book,
though, I am writing for the younger readers -- and
I give them more respect in the language and terminologies
that are used rather than patronize them. When I write subtle
innuendos, some based on real life, and the adult characters
in my book, I am writing to relate to the adult reader more
so.
Are
you daunted at all about writing a young adult fantasy series,
knowing that the titans of that genre -- Narnia, Harry
Potter, His Dark Materials, and, of course, The Lord
of the Rings -- cast such an immense shadow?
AMG:
I've never written to be "as good as" or to better
anything. I write to be as individual as possible. That
is my goal. The Three Thorns is simply its own story.
As long as it's different and reaches someone, then I have
done what I have set out to do.
I
would like the story to reach people, in their imagination
and hearts the way these other authors had achieved with
their stories. That would make it all worth my while. But
as for style or format, I would very much like to be as
original as possible. I am who I am. They are who they are
and each author is very different and amazingly talented
in their own way.
When
writing, it's always been very important to me that I'm
not in competition with any other writer or story. I believe
when one becomes competitive, you lose focus of your own
creation, and therefore it becomes less and less individual
because you are too busy looking at ones work and success
rather than concentrating on your own material. To have
something original, I tend to make things up in my mind
without watching or viewing similar genres. I think my own
personal creative stamp concerns the realism within the
story, in contrast to fantastic elements. Half of the entire
trilogy falls in and out of the real world and combines
the alternative with real life scenarios. The story is also
very dark, and serious, and deals with many broken-hearted,
and tragic, characters.
For
the trilogy, did you have everything planned out from the
beginning? We all know George Lucas did for STAR WARS...
(laughs)
AMG:
No, not everything! (laughs) I knew the main concept of
the trilogy in very basic terms, but the complexity grew
with the writing, and having more and more ideas as the
first book progressed. But nothing ever goes to plan when
you set everything out step by step. I have learned that
there are no rules to writing your own story. There are
guidelines and formats you can follow and get help from,
but ultimately the entire direction and every single place,
character and situation is up to you. I also believe that
for me its more exciting to go with whatever idea you're
fortunate enough to get or stumble across and keep adding
to it, like the recipe of a great chef! Your mind is like
the foundation or base and the ideas and inspirations are
the ingredients.
What's
in store with the future books?
AMG:
I don't want to spoil anything or give away too much! All
I can say is that The Three Thorns was a great foundation
for what is to come. I can promise that the second and third
books are going to be a lot different in terms of writing,
style and feel. Most of the main characters will change
greatly -- some get older and the personalities change drastically,
some get into deathly situations and some have dark revelations
to tell and to discover. The future instalments will also
introduce new characters and show new worlds. They will
also be longer in length. That's all I want to reveal at
this point.
Read
more about Michael Gibney on the
author's BEBO page.
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